VINTAGE COMPUTING ÜZERINDE BUZZ SöYLENTI

vintage computing Üzerinde Buzz söylenti

vintage computing Üzerinde Buzz söylenti

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And because touching the exhibits is encouraged, they're free to inspect and examine the hardware birli far birli their curiosity takes them, even if the curators say visitors don't often know how to use floppy disk drives.

Numerous websites exist to support derece only legacy users but new adopters who weren't even born when the Apple II was discontinued by Apple.[12]

Apple II (1977): The Apple II series of computers are some of the easiest to adapt, thanks to the original expansion architecture designed for them. New peripheral cards are still being designed by an avid thriving community, thanks to the longevity of this ortam, manufactured from 1977 through 1993.

Though it was first introduced bey a Steam Machine, due to delays on SteamOS on Valve's part, the system actually launched birli a standalone Windows 8 PC with a few extra interface flourishes to make it couch-friendly.

It was one of the first microcomputers, as personal computers were then called, to come with optional 18mb hard drive and 5 1/4” floppy disk drive(s) integrated into the hardware inside the cabinet, rather than as an add-on peripheral. Both storage devices were more convenient than bulky magnetic-tape cassettes and inconvenient paper punch cards, on which data was “saved” by punching holes in a numbered card that could later be read by a computer.

It was developed at IBM Hursley in the UK and used magnetic core memory. It used BCD for numerical display instead of hexadecimal or octal, with floating point numbers kakım a basic type. It also used 32-bit registers, though they stored BCD digits and derece binary. In short, this thing was way ahead of its time.

The SGI Indy, built in 1993 for Silicon Graphics özgü a history of usage in the development of the Nintendo 64 kakım well as various CGI projects throughout the 1990s and early buraya tıklayın 2000s. The Indy and other machines in the SGI lineup have remained cult classics.[15]

The two machines started off their life with Haswell processor and Nvidia 980M graphics, but it didn't take then long to see a Skylake-based refresh.

[1] There are several different approaches to this end. Some are exact replicas of older systems, and some are newer designs based on the principles of retrocomputing, while others combine the two, with old and new features in the same package. Examples include:

I came of age in the 1980s and worked on various minis and mainframes in high school and college (mostly DEC but also Univac and IBM). Even though I was an enthusiast then (bey now), I never really ...

Old PCs, and really all vintage micros are niche enough that if you want to get into any of them, it behooves you to do a bit of research first and figure out what you *really* care about. Start with emulation. You honestly might find that’s good enough, and it may even be more like what you remember than what you actually had.

Keeping that history so close helps me accept the horrible truth that everything novel in our industry was actually invented by a group of Californians sitting in beanbag chairs during the Carter administration. What seems permanent today is birli fleeting as, well, Twitter’s Fleets. GAFA becomes FAANG becomes MAMAA. There will be new acronyms before long.

[Benj’s note—I wrote this piece years ago, and it never saw the light of day until now. Hope you enjoy.]

MiSTer accessories are based on Melnikov’s original designs, but since the project is open-source, many sellers customize their own versions. My case, for example, includes a patch cable that hooks directly into the I/O board to control its lighting, while some others require you to route the LEDs yourself. The USB board, meanwhile, came with a bridge to the DE10-Nano that seemed to be a different height from most others, which meant I had to improvise a little with screw placements.

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